Scheme Wrappers For A 3d Game Engine
Jan 10, 2013
1 minute read

Just made a commit to my game engine PortableGLUE that includes a sample of a 3d model viewer using the fledgling Gambit-C scheme bindings. I wrote a blog post about it over there.

A simple model viewer example written in scheme.

This is something that I’ve wanted to accomplish for a long time. If I had more spare time, I’d also start working on Haskell bindings. Sadly, I’m going to have to refocus my efforts on the software I’m trying to publish.